Requirements: ● 3+ years of experience as a 2D Animator in the gaming industry; ● Strong understanding of animation principles (timing, spacing, anticipation, squash & stretch, etc.); ● Advanced knowledge of Spine; ● Proficiency in Adobe Photoshop; ● Ability to estimate animation tasks during the planning process; ● Ability to create character, UI, VFX, and environmental animations; ● Understanding of animation optimization for game integration; ● Excellent teamwork and communication skills; ● Portfolio demonstrating relevant game animation work.
Responsibilities: ● Create character, UI, VFX, and environmental animations in Spine; ● Participate in the visual style development of new games; ● Prepare and optimize animation assets for game integration; ● Collaborate with artists and developers to ensure smooth animation integration.
Would be a plus: ● Experience with Adobe After Effects; ● Experience with TexturePacker; ● Experience creating and configuring particle systems; ● Experience using AI tools to create graphics and VFX, with the ability to adapt and integrate them into Spine projects.
Work conditions: ● Work in a skilled team and interesting tasks; ● Decent wages; ● Paid vacation 24 days; ● 7-hour working day; ● Additional day off for your birthday; ● Every last working Friday of the month is shortened by 2 hours; ● Comfortable office near metro station;